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0
votes
Fixed

Object casts shadow through wall when Baked GI is on

Shadows/Lights

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Sep 15, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Download and open attached project2. Bake scene(skip if set to automatic baking)3. Have Window->Lighting-&g... Read more

0
votes
Won't Fix

Custom SettingsProvider tabs have smaller left margins than default Sett...

IMGUI

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more

0
votes
By Design

VisualElements are scaled inconsistently when using "Scale With Screen S...

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Jul 16, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a3

Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more

0
votes
Won't Fix

Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...

Scene Management

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Jul 10, 2019

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Version/s: 2019.1.0b4, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3.0a... Read more

1
votes
Fixed

InspectorNameAttribute is not used when using SerializedProperty.enumDis...

Serialization

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Oct 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (EnumerationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and obse... Read more

0
votes
Fixed

[Android] Build fails with errors when Fullscreen Mode is set to Windowed

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Sep 26, 2022

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Version/s: 2022.2.0a16, 2022.2.0b8, 2023.1.0a12

Steps to reproduce: Open the attached project "windowed-gradle.zip" Go to File > Build Settings and switch to the Android Platfor... Read more

0
votes
Won't Fix

Editor scripts with EditorGUI.EnumPopup() make multiple-gameObject-selec...

IMGUI

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Aug 30, 2016

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Version/s: 5.3.6p3

To reproduce:1. Open attached project2. Look in the project and see that test1 has Letter A and test2 has Letter B.3. Multi-select t... Read more

0
votes
Fixed

DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...

Graphics - General

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Jun 02, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip)2. Enter Play mode3. Observe the Game view... Read more

0
votes
Fix In Review

[Platforms macOS] Properties drop-down list is not hidden when editing B...

Native Window Management

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Nov 04, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached '1378202-sample' project2. Select a macOSClassicBuildConfiguration Asset and observe it in t... Read more

0
votes
Won't Fix

Unity crashes when marshalling a C++ COM interface instantiated in C# ba...

Mono

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Apr 28, 2017

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Version/s: 5.4.0f3

To reproduce: 1. Download the project, attached by user (TestInteropProject.zip)2. Add {path_to_project}\Assets\Plugins\x86_64 to th... Read more

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