Search Issue Tracker
Fixed in 2022.2.0b16
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a18
Votes
0
Found in
2022.2.0a16
2022.2.0b8
2023.1.0a12
Issue ID
UUM-15403
Regression
Yes
[Android] Build fails with errors when Fullscreen Mode is set to Windowed
Steps to reproduce:
- Open the attached project "windowed-gradle.zip"
- Go to File > Build Settings and switch to the Android Platform
- Go to Edit > Project Settings > Player > Resolution and Presentation
- Switch Fullscreen Mode to the Windowed
- Build and Run
Expected: Build is successful
Actual: Build fails with errors:
{code:java}
Execution failed for task ':launcher:processReleaseResources'.
> A failure occurred while executing com.android.build.gradle.internal.res.LinkApplicationAndroidResourcesTask$TaskAction
> Android resource linking failed
{code}
Reproducible with: 2022.2.0a16, 2022.2.0b8, 2023.1.0a12
Not reproducible with: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0a15
Notes:
- The build is not failing when Fullscreen Mode is set to Fullscreen Window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2023.1):
Android: Fix build error when Fullscreen Mode is set to Windowed
Resolution Note (fix version 2022.2):
Android: Fix build error when Fullscreen Mode is set to Windowed