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2d multithreading on/off inconsistent physics results
Inquiring on forums: https://forum.unity.com/threads/2d-use-multithreading-does-not-work-as-expected.532714 Read more
[iOS] Screen.safeArea returns a bigger view frustrum than Screen.width &...
To reproduce:1. Open attached project "repro.zip"2. Build for iOS3. On iOS device go to Settings > Display & Brightness > ... Read more
[Windows] Videos are rendered in different color spaces between Editor a...
There appears to be a break in orthogonality between how videos are rendered to the screen when using linear color space and deferre... Read more
Platform switch speed regression due to package manager texture reimport
Switching between platforms has become a lot slower with the introduction of package manager. To reproduce:1. Create a new project2.... Read more
Presets: Need to Exclude MonoImporter and MonoScript class type
1. Click on any MonoBehavior script you may have in your project2. In the Inspector, you'll see two sections which we can create a p... Read more
Intellisense stops working on new scripts
Windows 10Unity 2018.2.0b7Visual Studio 2017 Steps to repro:1) Open an existing project (that has scripts) in 2018.2.0b7 (on a windo... Read more
Android build crashes on boot due to large static read-only array
Reproduction steps:1. Download "DynamicUpdate.zip" project and open in Unity2. Enter Play mode and observe3. Stop Play mode and go t... Read more
[UI] Environment Lighting Source reverts from Gradient to Skybox upon ch...
Steps to reproduce:1. Create a new Unity project and open the SampleScene2. Navigate to the Lighting window and set Environment Ligh... Read more
[Sprite Packer] Atlas turns blue after packing when using Mobile platfor...
Reproduction steps:1. Open the attached project.2. Go to File > Build Settings and change Platform to iOS or Android.3. Go to Win... Read more
[UWP] IL2CPP build fails when project contains a .winmd file that is com...
Steps to reproduce:1. Download attached project2. Switch platform to UWP.3. In toolbar select Tools -> Vungle -> Prepare Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked