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Packman UI - Disabling Modules error message is inaccurate
When the user attempts to disable a module through the Package Manager UI, the error message shown to him is erroneous in displaying... Read more
[OSX][Windows] A collection of bugs from GitHub fixed.
This is a bug for various bugs fixed in PR: https://ono.unity3d.com/unity/unity/pull-request/80924/_/2018.3/input/new/bug-fixes They... Read more
[Windows][Standalone] Windows.Webcam fails to capture video for Standalo...
After the code move from XR.WSA.Webcam to Windows.Webcam, the video capture does not work on Windows standalone player or Editor. Th... Read more
Visual Studio debugger reports variables with same name in Coroutine as ...
How to reproduce: 1. Open the attached project ("case_1131564-VisualStudioDebuggerIncorrectNull.zip") 2. Open the "TestScript" and s... Read more
[Linux] Hovering over console messages also hovers over hierarchy elements
To reproduce: 1) Open the attached project and 8.AllDone scene 2) Make sure your layout has both Console and Hierarchy open and visi... Read more
[ECS] Transform.Position values reset to 0 after changing it when Entiti...
How to reproduce: 1. Open attached Unity project "Copy Transform Error" 2. Load "SampleScene" scene 3. Select Demonstration GameObje... Read more
[ShaderGraph] Drag-dropping normal map texture into a shader graph cause...
Drag-dropping the attached texture into a shader graph causes the following error and does not create a SampleTexture2D Node: NullR... Read more
[Shader Graph] Crash Occurs when attempting to drag-drop a texture into ...
I get the attached crash when trying to drag-drop the attached texture into a sub graph. The textures .meta has been attached so you... Read more
[Daydream][Cardboard][Android] Can't build application second time if on...
How to reproduce: 1. Open attached project 2. Build to Android Expected result - Application is built Actual result - Unity fails t... Read more
PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...
To reproduce: 1. Open any project 2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view