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[IMGUI] Timing checkbox is clipped in the Animator layer settings window
Timing checkbox is clipped in the Animator layer settings window. Steps to repro:1. Open the attached project.2. Windows > Animat... Read more
[GPU PLM] Indirect lighting does not work with cutout materials
How to reproduce:1. Open the attached "GPULightmapperCutout.zip" project2. Open the "GItesting" scene3. In the Lighting window, sele... Read more
[UWP] Some models are invisible in Unity player when using import option...
How to reproduce:1. Open attached project "repro_1179051_UWP"2. Build and run the project Expected result: models are visible in the... Read more
[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...
How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more
[Visual Effect Graph] Texture.pCache asset does not appear in the assets...
Texture asset does not appear in the assets folder after saving pCashe file in pCache Tool. Steps to repro:1. Open the attached proj... Read more
[Vulkan] Semaphore.WaitForSignal goes up to 500ms when resizing any Edit...
Steps to repro:1. Create a new project2. Set Graphics API to "Vulkan"3. Try to resize any window Expected result: Editor does not la... Read more
[HDRP] [OSX] Forward only mode not working correctly on OSX
Version tested: 2020.1 a1 + HDRP 7.0.1 Steps to reproduce:1) Create a new HDRP template2) Go to Project Settings -> Quality/HDRP ... Read more
Text becomes invisible in TMP Input Field when writing many symbols out ...
How to reproduce:1. Open attached project ("case_1179306-TMP.zip")2. Press Play and type twice as many symbols as an Input Field can... Read more
Models are invisible in Unity player when using import options "Keep Qua...
How to reproduce:1. Open attached project "repro_1179051"2. Build and run the project Expected result: model is visible in the Unity... Read more
[WebGL] Textures are not loaded in build when the texture has "R 16 bit"...
How to reproduce:1. Open the attached project ("case_1177490-Goose.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument