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Won't Fix

Votes

0

Found in

2019.2.0a1

2019.2.0f1

2019.3.0a1

2020.1.0a1

Issue ID

1177490

Regression

No

[WebGL] Textures are not loaded in build when the texture has "R 16 bit" format

WebGL

-

How to reproduce:
1. Open the attached project ("case_1177490-Goose.zip")
2. Open the repro scene ("SampleScene")
3. Enter Play Mode and notice how the texture is loaded
4. Exit Play Mode
5. Make a WebGL build and run it

Expected results: Texture is loaded the same way as in the editor
Actual results: Texture is not loaded

Reproducible with: 2019.2.3f1, 2019.3.0b1, 2020.1.0a1
Couldn't test with 2017.4 and 2018.4 because of project breaking after the downgrade

Note:
Setting the format to 8-bit or 24-bit mode fixes the issue

  1. Resolution Note (2020.1.X):

    This is a browser limitation. In the future, browsers will adopt this format and then Unity can work with it automatically.

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