Search Issue Tracker
Fixed in 7.3.1
Fixed in 7.3.0
Votes
0
Found in [Package]
7.0.1
Issue ID
1179599
Regression
No
[Visual Effect Graph] Texture.pCache asset does not appear in the assets folder after saving pCache file in pCache Tool
Texture asset does not appear in the assets folder after saving pCashe file in pCache Tool.
Steps to repro:
1. Open the attached project.
2. Windows > Visual Effects > Utilities > Point Cache Bake Tool.
3. Change Bake Mode to Texture > Assign "Test" texture for baking.
4. Press Save to pCache file button > Save.
Actual Result:
Texture.pcache asset does not appear in the assets folder
Expected Result:
Texture.pcache asset appears in the assets folder
Reproducible in:
2020.2.0a2, 2020.1.0b1, 2019.3.0b1, 2019.3.0a10.
Workaround:
Refresh the Project window.
NOTE:
Visual Effects is introduced in 2019.3.0a10.
Environment:
Windows & Mac 10.14.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on 'TransformParticleMesh' when editing the MeshFilter during PlayMode
- UI Toolkit Window popups are cropped when using an UHD monitor coupled with a lower resolution monitor
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
Resolution Note (fix version 7.3.1):
Fixed in Package Version 7.3.1