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0
votes
Fixed

[RectMask2D] Object appears and disappears while moving when Animator is...

uGUI

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Feb 25, 2019

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Version/s: 2017.4.1f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. Enter Play Mode Reproducible with: 2017.4.21f1, 2018.3.7f1, 2019.... Read more

0
votes
Won't Fix

Previous Game Object gets selected when right-clicking on different Game...

Windows

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Feb 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open up the attached project ("1129995_repro_project.zip") 2. Open up scene "SampleScene" 3. Go to Hierarchy 4. Try... Read more

0
votes
Fixed

Unable to remove deleted Terrain layers

Terrain

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Dec 28, 2018

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Version/s: 2018.3.0a8, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open a new project and create a Terrain 2. Create a couple of Terrain Layers in Terrain Inspector window 3. D... Read more

0
votes
Fixed

[iOS] Mesh memory usage increase from 2018.2 to 2018.3 and forward

Mobile

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Feb 12, 2019

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Version/s: 2018.3.0a2, 2019.1.0a1, 2019.2.0a1, 2019.2.0a4

To reproduce: 1. Open users attached project "MeshCompression 2018.2.20.zip" 2. In Player Settings make sure Vertex Compression is e... Read more

0
votes
Fixed

[Scripting] Define Constraints are available for Native Plugins even tho...

Scripting

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Feb 26, 2019

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Version/s: 2018.3.0a5, 2018.3.6f1

Define Constraints should only be visible for Managed Plugins, not Native ones, but they are still visible/available in the Inspecto... Read more

0
votes
Fixed

[IL2CPP] SecurityException: The public key is not valid' when using embe...

IL2CPP

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Feb 26, 2019

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Version/s: 2019.2.0a4

Steps to reproduce: 1. Open user attached project 2. Build & Run an IL2CPP build on Windows Standalone or WebGL 3. Observe the Secur... Read more

0
votes
By Design

Particle systems do not render shader that uses Tangent.w value when ren...

Visual Effects - Legacy

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Dec 06, 2018

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Version/s: 2017.4.16f1, 2018.2.0a1

To reproduce: 1. Open attached project; 2. Press play 3. Notice that the left particle system is white Actual result: The Particle... Read more

0
votes
Fixed

[Android][GLES3] Skinned Mesh with custom material is rendered glitchy o...

Mobile

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Feb 26, 2019

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Version/s: 2018.3.5f1, 2018.3.6f1

Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the two models Actual: The left figure is glitching ou... Read more

0
votes
Not Reproducible

[ShaderGraph] ColorShader (debug) infinite texture property generation o...

Package: Shader Graph

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Feb 26, 2019

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Version/s: 6.5.0

When ColorShader (debug shader for preview) is selected, and an assembly reload is performed, texture properties can be infinitely g... Read more

1
votes
Fixed

[ShaderGraph] Subgraph references not updating correctly

Package: Shader Graph

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Feb 26, 2019

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Version/s: 6.5.0

Something is wrong in the asset dependency system. SubgraphNode instances dont update correctly when the reference graph is updated.... Read more

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