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2
votes
By Design

AppDomain exception events do not get called

Mono

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Mar 17, 2022

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1411415_202220a8.zip")2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe th... Read more

0
votes
Fixed

"Calling BeginWrite before EndWrite" errors logged in the Console window...

Metal

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Oct 01, 2024

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Version/s: 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Open the “MacMetalBufferErrorDemo“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console ... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

9
votes
Fixed

[UNET] SyncListStruct is not synchronized after reconnection

Networking

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Feb 29, 2016

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Version/s: 5.3.2p3

Steps to reproduce:1) open users attached project2) build and run as host3) press key '1' several times4) join as client from editor... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Fixed

TimelineAsset.SetStandardFrameRate() throwing errors due to a typographi...

Package: Timeline

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Nov 27, 2024

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Version/s: 1.7.6, 1.8.7

How to reproduce:1. Create an empty project2. In the Project window, locate the Packages folder3. Navigate to “Packages > Timelin... Read more

0
votes
Third Party Issue

Memory leak when continuously resizing the Editor window

Window management

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Mar 10, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Create a new project2. Resize the editor window, while doing it inspect the CPU and GPU memory usage Expected re... Read more

0
votes
Active

"ArgumentException: Unknown Type:`UnityEngine.SkinnedMeshRenderer`" Erro...

Kernel

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Nov 05, 2025

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Version/s: 2022.3.68f1

How to reproduce:1. Open attached project "IN-123204"2. Open "SampleScene"3. Enable the checkbox next to "SampleSubScene" in the Hie... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more

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