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[Editor] Error message overflows in console on scrolling
Detailed error message overflows in console on scrolling, it's more visible when the Windows is scaled Steps to Repro:1. Create a ne... Read more
Crash on TextureGenerator::GenerateSprites when changing Layer Mapping o...
Steps to reproduce: Create a 2D URP Project Import the attached PSD file Select it in the Project Browser and in the Inspector choos... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
Screen.SetResolution works incorrectly when DPI scaling is set to anythi...
Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more
Using camera rig provided in Oculus SDK 0.6 together with Unity native V...
To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more
Texture2D.PackTextures causes mips 7-9 to turn pink/white when packed te...
How to reproduce:1. Open the “MipsBug.zip“ project2. Open the “SampleScene“3. Change the Platform to Android4. Enter Play Mode5. Sel... Read more
UnsafeUtility.Malloc uses 4MB when creating an empty NativeQueue
How to reproduce:1. Open the attached "IN-98674" project2. Open the "test" scene3. Navigate to the project directory and run the "te... Read more
Memory Profiler styling breaks when the SummaryView.uxml file is opened ...
How to reproduce:1. Open the “1932877.zip“ project2. Open the Memory Profiler3. Open the “8phone8…“ Snapshot on the left of the Memo... Read more
SpriteRenderer is not displayed when loading Atlas image with Late Binding
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved