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[XR] Unable to open holographic emulation window
Unable to open holographic emulation window Steps to Repro:1. Open attached or create a new project2. Switch platform to Windows uni... Read more
Blendtree asset gets corrupted when trying to changing motion tab field ...
How to reproduce:1. Open attached project "case_1028113-BlendTreeBug.zip" and scene "ikTestScene"2. In Hierarchy window, select "ikT... Read more
In the project window / tab, when using the search field the filter labe...
To reproduce: 1. Open the project, attached by the tester (projectSearch.zip)2. Make sure that Project browser is using two column l... Read more
Entering Play mode unlocks the Inspector if the Inspector shows a Script...
To reproduce: 1. Open the project, attached by the user (InspectorLockBug.zip)2. Select "New My Scriptable Object" in the Project br... Read more
Scene View camera stops in place after changing Scene View camera moveme...
How to reproduce:1. Open Unity, create or open a project2. Hold down right click and shift and start moving the Scene View camera us... Read more
[DX12 Editor] Profiler has graphical glitches
When scrubbing through the results on the GPU profiler on Directx12, some corruption causes the graphs to glitch out. Repro steps: 1... Read more
MenuItem priority does not take effect until Unity is restarted when cha...
How to reproduce:1. Open attached project(ChangeMenuItemPriority.zip)2. Open GameObject drop-down list and notice location of MenuIt... Read more
Crash when draging and dropping assets into Project folder.
I was dragging and dropping an asset folder from Windows Explorer into Unity's project folder. It started to copy the files into Uni... Read more
Unity crashes while packing a huge sprite with sprite atlas when the gra...
How to reproduce:1. Open the attached Unity project.2. Open the sprite atlas named "CrashAtlas" in the Inspector window.3. Press "Pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation