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0
votes
Fixed

Crash when cyclic dependency not detected caused by a git merge and not ...

Shader System

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Dec 09, 2021

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Version/s: 2022.1, 2022.1.0b1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Select "BaseMaterial" in the project window Expected result: Editor cras... Read more

0
votes
Duplicate

The Inspector properties overlapping

Inspector Framework

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Mar 02, 2022

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Version/s: 2022.2.0a5, 2022.2.0a6

Reproduction steps: 1. Open the user's project 2. Go to Assets > Unity Themes and press on "UnityDefaultRuntimeTheme.tss" 3. Watch t... Read more

0
votes
Fixed

Performance spikes in "AssetInspectorGUI.GatherTargetInfos" when creatin...

Package: Build Pipeline - Addressables

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Mar 04, 2022

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Version/s: 1.19.18

Reproduction steps: 1. Open the attached "1405522.zip" project 2. Go to "ES Test" -> "Create Groups" 3. Open the Profiler Window 4. ... Read more

2
votes
Active

DLSS increases cost of ALL GPU operations, mostly motion blur/LensFlare/...

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Dec 04, 2021

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Version/s: 2021.2.4f1

Re-opened the bug since I managed to repro on 2021.2.10f1. Basically the repro steps are simple, just not 100% of the time: - Ret... Read more

0
votes
Fixed

[Material Variants] Material Variant window closes when dragging a Mater...

Shader System

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Dec 09, 2021

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Version/s: 2022.1.0b1, 2022.2

How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Material "ChildMaterial" (Assets/ChildMate... Read more

1
votes
Fixed

MonoBehaviour Scripts cause compilation errors when the namespace contai...

Scripting

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Mar 01, 2022

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Version/s: 2020.1.0a7, 2020.3, 2021.2, 2021.2.13f1, 2022.1, 2022.2

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Reproduction" (Assets/Scenes/Reproduction.unity) 3. In the H... Read more

1
votes
Fixed

Crash on ShaderLab::Program::GetMatchingSubProgram after entering Play Mode

Shader System

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Mar 01, 2022

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Version/s: 2021.2, 2021.2.11f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project 2. Open "MainScene" Scene 3. Select "Application (Main Client)" GameObject 4. Open ... Read more

0
votes
Fixed

NullReferenceException is thrown when drag-and-dropping Prefab into Prop...

UI Toolkit

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Feb 18, 2022

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Version/s: 2021.2.0a19, 2021.2.11f1

How to reproduce: 1. Open the user's attached "Blank" project 2. Open the "Test -> Editor Window" custom window from the menu 3. Dra... Read more

0
votes
Won't Fix

Volumetric fog denoising mode "Gaussian" adds square artifacts.

HD RP

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Mar 04, 2022

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Version/s:

With certain fog setup, the volumetric denoising option "Gaussian" reduces the quality of the fog by adding filtering artifacts in t... Read more

0
votes
Fixed

[PLM] Baking stalls with terrains containing lots of holes

Progressive Lightmapper

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Mar 04, 2022

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Version/s: 2021.2.0a15

Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro) 2. Open the TerrainRepro scene 3. Generate lighting ... Read more

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