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0
votes
By Design

Custom surface shader is rendered with wrong HDR color emission values w...

Graphics - General

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Feb 20, 2019

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Version/s: 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the project attached by the user and open "New Scene" 2. Open the frame debugger and select the "Draw Mesh... Read more

1
votes
Won't Fix

Quality Settings are set to Very Low after restarting Editor when Vufori...

Themes

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Feb 15, 2019

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Version/s: 2018.2.15f1, 2018.3.2f1

To reproduce: 1. Create a new project 2. Notice that Quality settings are set: Standalone is on Ultra, Android on Medium 3. Go to Pl... Read more

0
votes
By Design

Animation transitions with "Exit Time" of 1 happen without regard for th...

Animation

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Dec 24, 2018

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Version/s: 2017.4.0f1, 2017.4.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1112484-NormalizedTime" and scene "SampleScene" 2. Enter Play Mode 3. Select "Cube"... Read more

0
votes
Fixed

Console windows disappear when Unity Editor is not in focus

Themes

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Dec 13, 2018

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Version/s: 2018.3.0a1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open attached project "New Unity Project (29).zip" 2. Detach Console window to make it separate 3. Attach Con... Read more

2
votes
Fixed

[Switch][PostProcessing] Building Player results in Shader errors

Nintendo Switch

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Feb 20, 2019

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Version/s: 2017.4.14f1, 2017.4.19f1

Reproduction steps: 1. Open "case_TRND-1115-PPSCompileError.zip" project 2. Build for Switch 3. Notice errors in the Console window... Read more

4
votes
Fixed

[Mobile] TouchScreenKeyboard.visible becomes true before the keyboard is...

Mobile

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Repro steps: 1. Open QA attached project "repro_1127825" 2. Build and Run on a mobile device 3. Touch the Input Field 4. Observe the... Read more

0
votes
Fixed

[UWP] Build fails when the project folder name has non-ascii character.

Universal Windows Platform

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Feb 21, 2019

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Version/s: 2019.1.0b4

When non-ascii character is used in the project folder or folder that is used in the final build, UWP fails to build in VS. However... Read more

0
votes
Duplicate

Editor crashes when Instantiating a Prefab with internal implementation:...

Scene Management

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Feb 14, 2019

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Version/s: 2017.4.21f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open user-supplied project 2. Open Sample scene 3. Drag the prefab "EditorCrashes (drag me into scene)" into ... Read more

0
votes
Duplicate

Crash on GizmoManager::BuildGizmosFromGameObjectRecursive when selecting...

Scene Management

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Feb 13, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "Prefab_Gizmo_repro.zip" project 2. In the Project view, select "Game Canvas" prefab 3. If Unity didn'... Read more

0
votes
By Design

Particle System set to Ring Buffer Mode "Pause" or "Loop" leave particle...

Visual Effects - Legacy

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Feb 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project (Bug.zip) 2. Enter Play Mode 3. Rotate Camera to the sky 4. Stop Particles 5. See that th... Read more

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