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[WebGL] AudioSource not looping when triggered by AudioSource.PlayDelayed
To reproduce: 1. Open the project, attached by the tester (WebGLPlayDelayed.zip)2. Build and run the project for WebGL3. In the buil... Read more
Skybox cubemap cannot be changed in HDRP
To reproduce: 1. Create a new project with HDRP template2. Create a new material3. Assign the new material as the Skybox Material in... Read more
[Mobile][IL2CPP] IL2CPP with .NET 4.x compatibility crashes on build whe...
How to reproduce:1. Open attached user project and change platform to iOS/Android2. Make sure that Scripting Runtime Version is set ... Read more
[IET] On opening any basic tutorial project, docking and resizing of any...
On opening any basic tutorial project, docking and resizing of any window becomes unresponsive Steps to reproduce:1) Open Unity> ... Read more
Overloading operator* and then using its result inline results in a comp...
To reproduce: 1. Open the project ,attached by the user (ControllerTest.zip)2. Observe the error in the console3. Inspect the line i... Read more
Unity could not produce class with id 1180 error pops up and player is n...
How to reproduce:1. Open attached Unity project "FreedomEngine"2. Select File --> Build Settings3. Add "teststage" scene4. Check ... Read more
The Editor crashes in sortBoxes when entering the Play mode
To reproduce: 1. Open the project, attached by the user (Markov_Prototyping_3D_UnityProject.zip)2. Enter Play mode Expected: the Edi... Read more
Two duplicate Audio tracks in the Timeline cause the Editor crash in Aud...
To reproduce: 1. Open the project, attached by the tester (TimelineAudioCrash.zip)2. Open the Timelien window and select Main Camera... Read more
[Android] Assertion "(destWidth >= srcWidth && destHeight >= srcHeight)....
How to reproduce:1. Open attached "Assertion" project and "SampleScene", notice it contains default Tree prefab2. Observe the consol... Read more
[tvOS][GLES3] Survival Shooter Tutorial project renders black scene on A...
How to reproduce:1. Open the attached project2. Make sure that Auto Graphics API is disabled and only GLES3 is picked3. Build and ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation