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0
votes
By Design

[UI Builder] Game view resolution changes to 640x480 when the UI Builder...

Package: UI Builder

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Jan 21, 2022

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Version/s: Build-in

Reproduction steps:1. Open the user's attached project2. Open Assets > UI > UXML_Title3. Dock the UI Builder tab next to the S... Read more

0
votes
By Design

Unity process uses GPU Engine "GPU [n] - Copy" when two monitors are plu...

Graphics Device Features

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Nov 11, 2021

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Version/s: 2020.3, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps:1. Set up two monitors plugged into the discrete GPU and two monitors plugged into the integrated GPU2. Set a hor... Read more

0
votes
Fixed

"Ctrl+C" and "Ctrl+V" keyboard inputs are not registered in Player when ...

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May 09, 2024

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Version/s: 6000.0.2f1

How to reproduce:1. Open the “WebGl_input“ project2. Select File → Build and Run3. In Player, press “Ctrl+V“ and “Ctrl+C“4. Repeat s... Read more

1
votes
Fixed

[PackageManager] OverflowException occurs when package manager is docked...

Packman

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Aug 23, 2019

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Version/s: 2019.3.0a12

OverflowException occurs when package manager is docked in the editor and you start the project.You can press clear and the message ... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

SerializedProperty is disposed after calling AssetDatabase.ImportAsset()

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Feb 07, 2024

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Version/s: 2022.3.19f1, 2023.2.9f1, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Download and open the attached project2. In the Project window, select the "New Test Container" asset3. In the I... Read more

1
votes
Fixed

[macOS] Hidden cursor doesn't hide when moved down to Dock

MacOS

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Dec 05, 2016

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Version/s: 5.4.0f3

Cursor.visible is set to false. When the cursor is moved down to Dock, cursor reappears (expected), but when returning to the game v... Read more

0
votes
Fixed

[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set...

Camera

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Jan 19, 2017

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Version/s: 5.6.0b4

To reproduce:1. Open editor2. Change Clear Flags to Depth Only Actual: Error is thrown in consoleExpected: Error shouldn't appear in... Read more

0
votes
Fixed

The sprite leaves artifacts on the other overlapping sprites when adding...

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Jun 06, 2023

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Version/s: 2023.2.0a18, 2023.3.0a5

How to reproduce:1. Open the user-attached project “2DShadow_Bugs”2. Open the “Anim_CompositeShadowCaster” scene3. Observe the “left... Read more

0
votes
By Design

[HDRP] Stack-Lit does support SSS + Metalic

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Mar 26, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 6000.0.0b14

The issue was raised on this forum thread : https://forum.unity.com/threads/metal-on-subsurface.1531339 Steps to reproduce: 1. In a ... Read more

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