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Fixed

Fixed in 2023.1.15f1, 2023.2.0b12, 2023.3.0a7

Votes

0

Found in

2023.2.0a18

2023.3.0a5

Issue ID

UUM-38076

Regression

No

The sprite leaves artifacts on the other overlapping sprites when adding CompositeShadowCaster2D

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How to reproduce:
1. Open the user-attached project “2DShadow_Bugs”
2. Open the “Anim_CompositeShadowCaster” scene
3. Observe the “left_leg” child GameObject of “Fei” GameObject in the Scene View

Expected result: The “left_leg” doesn’t leave artifacts on the overlapping sprites
Actual result: The “left_leg” leaves the artifacts on the overlapping sprites

Reproducible with: 2023.2.0a18
Not reproducible with: 2021.3.26f1, 2022.3.1f1
Couldn’t test with: 2023.1.0b16 (The project is not working correctly)

Reproducible on: Windows 11 Pro

Note: Also reproducible in Player

  1. Resolution Note (fix version 2023.2.0b12):

    Fixed shader to properly support this

  2. Resolution Note (fix version 2023.1.15f1):

    Modified shaders to fix overlap issue with CompositeShadowCaster2D

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