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Fixed
Fixed in 2023.1.15f1, 2023.2.0b12, 2023.3.0a7
Votes
0
Found in
2023.2.0a18
2023.3.0a5
Issue ID
UUM-38076
Regression
No
The sprite leaves artifacts on the other overlapping sprites when adding CompositeShadowCaster2D
How to reproduce:
1. Open the user-attached project “2DShadow_Bugs”
2. Open the “Anim_CompositeShadowCaster” scene
3. Observe the “left_leg” child GameObject of “Fei” GameObject in the Scene View
Expected result: The “left_leg” doesn’t leave artifacts on the overlapping sprites
Actual result: The “left_leg” leaves the artifacts on the overlapping sprites
Reproducible with: 2023.2.0a18
Not reproducible with: 2021.3.26f1, 2022.3.1f1
Couldn’t test with: 2023.1.0b16 (The project is not working correctly)
Reproducible on: Windows 11 Pro
Note: Also reproducible in Player
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Resolution Note (fix version 2023.2.0b12):
Fixed shader to properly support this
Resolution Note (fix version 2023.1.15f1):
Modified shaders to fix overlap issue with CompositeShadowCaster2D