Search Issue Tracker
[HDRP] Pointlights shadows are unstable, update : number of shadow casti...
I created 4 pointlights in a scene. They all cast shadows with a resolution of 32x32. If I add a 5th pointlight with the same settin... Read more
Unable to clear console compile errors that were reported during compila...
Unable to clear console compile errors that were reported during compilation of .asmdef assemblies on startup Steps:1. Create a fold... Read more
Playable API: if i put two script playable as input of a layermixer, the...
Playable API: if i put two script playable as input of a layermixer, the index 0 input works but the index 1 doesn't Read more
[Ads] - Package is missing documentation link
[Ads] - Package is missing documentation link 1. What happened- No documentation for Ads package. 2. How we can reproduce it using t... Read more
The VFACE variable is incorrect in shaders when rendered from a Reflecti...
To reproduce:1. Open the user's attached project2. Open the TestScene3. Observe the Reflection Probe in the Scene Expected result: T... Read more
Changing Sort Order of the Canvas or setting Override Sorting to true do...
To reproduce: 1. Open the project, attached by the tester (canvasOrderDirty.zip)2. Open the "scene" scene3. Select the Canvas -> ... Read more
Text file content encoded with ANSI won't show in the preview inspector ...
How to reproduce:1. Create a text file containing any character present in second half of the "Windows-1252" character set (‡ for ex... Read more
[XR] Terrain billboards are unlit
Reproduction:1) Create a new project and add terrain and trees to the scene.2) In playmode (or a standalone) adjust the directional ... Read more
Scriptable Object with missing Script behaves differently in PlayMode an...
Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode - everything works fine3. Open Window -> Debug ... Read more
[Android][VR] OpenGL Native plugin errors thrown on devices with Adreno ...
How to reproduce:1. Open attached user project2. Build & Run Player on Android (default VR SDK is Oculus, but it reproduces on o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window