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[osx] [facebook] UI error in build settings when Windows Mono isn't inst...
-e: see title, see screenshot -repro:--install gameroom but not windows mono support on OSX--open editor--open build settings--switc... Read more
Shader Keyword changes are reset when Material is selected or expanded i...
How to reproduce:1. Open the user-submitted Project and open the "SampleScene" Scene2. Enter play mode and press the left mouse butt... Read more
Scripted Importer warns of Identifier uniqueness violations when multipl...
Reproduction steps:1. Download user's project and open in Unity2. Clear the console3. Reimport "TestAsset" in Project tab Expected: ... Read more
Crash when creating a WebGL build without switching the platform.
Crash when creating a WebGL build without switching the platform. Steps to repro:1. Create a new project.2. Select WebGL platform fr... Read more
[iOS] [iPhoneX] Screen.safeArea in not reported correctly when orientati...
To reproduce:1. Open repro project2. Build for iOS, run on iPhone X3. Notice that there is no safe area(colored greenly) in portrait... Read more
Undo.RecordObject not dirtying newly added list elements on prefab insta...
When the user adds a new item to a serialized list field on a prefab instance, the size property for the list is dirtied, but the li... Read more
Particle System using SkinnedMeshRenderer shape generate warning and err...
- Open the scene TestScene - Press Play -Press space to set timeScale to 0 thanks to the PauseScript, notice the warning in the cons... Read more
Mouse events aren't called in a build when the view is rendered by a cam...
Repro:1. Open QA attached project "repro"2. Enter Play Mode3. Click and hover the mouse over both cubes4. Exit Play Mode5. Build and... Read more
[MacOS] Creating a Mac Build on a Windows machine leads to crash on Mac
Reproduction steps:1. Open the user attached project "multiplayerTest.zip" on Windows;2. Build the project for Mac OSX;3. Open the b... Read more
[iOS] UnityLinker error appears when building project which uses Audio M...
Reproduction steps:1. Open the attached "BugReport.zip";2. Build project for iOS. Expected results: the correct error is shown in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation