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Error messages in Console Window when a string field containing a .meta ...
How to reproduce: 1. Open attached project "case_1113773-YamlBugRepro_1" and scene "SampleScene" 2. Drag the "Cube" GameObject from ... Read more
LWRP is leaking resources when building Unity.Physics project to device
When building project to LWRP it leaks resources. Read more
[Windows] Malformed utf16 surrogates in C# strings can cause the Unity E...
To reproduce: 1. Download attached project “MalformedStringInspectorCrashRepro.zip" and open in Unity 2. Set Scripting Runtime Vers... Read more
"Maximize" shortcut does not work for Game view window when in Play Mode
Steps to reproduce: 1. Create a new project 2. Enter Play Mode and then press Pause 3. Focus on Game window and try to maximize it w... Read more
[Realtime GI] Editor throws 'Failed opening GI file' errors when switchi...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Clear the GI Cache in the Edit > Preferences window 3.... Read more
Crash on ExternalForcesModule::Cache when enabling External Forces in th...
How to reproduce: 1. Open the 'Prefab_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Select Ship > ThrustParticles in t... Read more
Code Analysis Settings in Visual Studio are reset when Launching Unity
How to reproduce: 1. In the attached "case1101950" project folder open case1101950.sln in Visual Studio 2. In the Solution Explorer ... Read more
[GPU PLM] Indirect bounce color is wrong with multi-material setups
Steps to reproduce: 1. Download CornellBox scene (link in the description) 2. Make sure that GPU Lightmapper is selected as the lig... Read more
[UI] Float types revert to 0 if a decimal point is entered when the valu...
Repro steps: - Inside a VFX graph, create a float note - Change the value to any other value that's not 0 (i.e. 1). - Deselect the n... Read more
Asset thumbnails are not updated with Graphics API
As Vulkan is treating some texture formats differently so the normal map texture appears to be red. (By-design in Case 1071815) But ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects