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[VCS] Asset which has binary TerrainData as sub-asset shows up as text i...
Steps to reproduce: 1. Setup perforce server and workspace2. Move attached TerrainTest project to workspace and open it using editor... Read more
Reverse scrolling horizontal scrollbar by mouse/trackpad without Mac
Steps to reproduce:1. Open the attached project (FlipHScrollDemo.zip)2. Switch platform to WebGL3. Build for WebGL4. Open the build ... Read more
Misleading 'OS error: The operation completed succesfully' when hard dri...
Misleading error dialog when hard drive fills up during asset import and creation of meta files Steps to reproduce: 1) Make a new pr... Read more
[UnityYAMLMerge][Collab] YAML Merge Tool has stopped working
[Collab] YAML Merge Tool has stopped working Steps to Reproduce : 1. Create a conflict in Collab project2. Click on "Collab" toolbar... Read more
"Layout Groups" and "Content Size Fitter" set-up in a specific way, caus...
Reproduction steps: 1. Open "MinimalRepro" Project2. Open "Main" Scene3. See that the Scene is marked as Dirty4. Save the Scene5. Op... Read more
KeyNotFoundException when editing code while having animator transitions...
To reproduce:1. Create any animator asset.2. Add two states and make transitions to one another.3. Click on a transition (selecting ... Read more
[NavMesh] currentOffMeshLinkData.offMeshLink always returns null even wh...
To reproduce:1. Open my project attached2. Enter Play mode3. Observe the console Expected: currentOffMeshLinkData.offMeshLink return... Read more
Crash on physx::cloth::SwSolverKernel<__m128>::solveFabric when disablin...
How to reproduce:1. Open the "Cloth_Crash" project2. Open the "main" scene3. Press Play4. Wait until Unity crashes5. If Unity doesn'... Read more
[Linux] Input.GetKeyUp() triggers while the key is held down in standalo...
To reproduce:1) Create new project2) Create C# script with this in it: string foo = "0";void Update() {if (Input.GetKeyUp(KeyCode.W)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized