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Freeze when setting RectTransform.anchorMax to a high value via script
How to reproduce:1. Open the "AnchorMax_Freeze.zip" project2. Open the "Car" scene3. Press Play Actual result: Unity freezes Reprodu... Read more
[Graphics Emulation] Emulation settings are not being saved
It is an very annoying issue (UX) that the graphics emulating settings are not being saved per project. It resets back to default ev... Read more
[VCS] Provider.Delete doesn't mark folder content for delete until edito...
Steps to reproduce: 1. Setup VCS perforce2. Open attached projecti in workspace and push it to repo3. In top menu, click Test > P... Read more
Rigidbody.MovePosition with Continuous collision detection performs slow...
To reproduce:1. Open the QA's attached project2. Play the scene3. Observe the PhysicsUpdate.physicsfixedupdate method in the profile... Read more
Progressive Lightmapper crashes while Preparing bake
How to reproduce:1. Open user-submitted project (LightmapCrashTest.zip)2. Open scene "TestCrash.unity"3. Bake Lightmap using Progres... Read more
WheelCollider.GetGroundHit causes crash at Scripting::ScriptingWrapperFo...
How to reproduce:1. Open the "ScriptWrapper_Crash.zip" project2. Open the "Car" scene3. Press Play Actual result: Unity crashes. Rep... Read more
HideInHierarchy flag objects can not build into assetbundle
How to reproduce:1. Open the attached project2. Click Tools/Add Sub Asset3. Click Tools/Build Assetbundle4. Open the "Demo" scene5. ... Read more
[UnityYAMLMerge] UnityYAMLMerge changing forward slashes to backslashes ...
UnityYAMLMerge changing forward slashes to backslashes for fallback tool arguments UnityYAMLMerge is changing the forward slashes to... Read more
Static objects lose their Polybrush modifications when entering Play mod...
How to reproduce:1. Open attached project "Polybrush_LoseModifications.zip" and scene "TestScene"2. Enter Play mode3. Observe Scene/... Read more
Error is thrown when any of Polybrush tools are selected and mouse is dr...
How to reproduce:1. Open attached project "Polybrush_nullReferenceExceptions.zip" and scene "TestScene"2. Open "Tools" -> "Polybr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size