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Ubuntu - Unable to select gameobjects in playmode
When in playmode objects in the heirarchy are not selectable. Steps to reproduce- Open project in 2019.3.0a12- Open the Overworld sc... Read more
Ubuntu - When game and scene view are side by size texture errors are sp...
When my scene and game view are side by side moving my mouse cusor between the windows will causes errors to be spewed to the log. E... Read more
FrameTimingManager.CaptureFrameTimings() causes a crash in Server Build
How to reproduce:1. Open the "Scene" Scene in the attached "case_1174936repro2.zip" Unity project2. Navigate to "File" > "Build S... Read more
NullReferenceException is thrown after importing Post Processing when it...
How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more
Shader Graph performs Depth Test before Vertex Displacement Causing Arti...
How to reproduce:1. Open attached project "WaterTest - Copy.zip" and scene "WaterTestScene"2. Observe Scene view water and foam arou... Read more
[MacOS] Unity Editor requests permission to Receive Keystroke input when...
How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Run any .app file Expected result: No pop-up appearsActu... Read more
"GLSL: Shader cannot be patched for instancing." is thrown when selectin...
How to reproduce:1. Make sure project's Library is deleted2. Open attached project "TestTerrain.zip" and scene "SampleScene"3. Make ... Read more
[Shader Graph] Object Input Field with Space Bar shortcut opens Shader g...
Steps to reproduce:1. Create a new project2. Import Shader graph package3. Create a shader graph4. Add "Texture 2D Array Asset" Node... Read more
[iOS] `Swift Language Version` is not set in Xcode Build Settings when ...
To Reproduce: 1. Add a valid .swift source file to your Unity project and mark it as an iOS plugin.2. Export and Xcode project and b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument