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Votes
0
Found in [Package]
7.0.1
Issue ID
1172765
Regression
No
Shader Graph performs Depth Test before Vertex Displacement Causing Artifacts
How to reproduce:
1. Open attached project "WaterTest - Copy.zip" and scene "WaterTestScene"
2. Observe Scene view water and foam around objects
Expected result: the foam with vertex displacement looks normal
Actual result: the foam with vertex displacement has artifacts, looks like vertex displacement is done after the foam effect
Reproducible with:2019.3.0a12 (7.0.1)
Could not test with: 2017.4.31f1, 2018.4.6f1, 2019.1.14f1, 2019.2.1f1 (probably due to the new Screen)
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Resolution Note:
Unfortunately, this is how the system currently works. We have a task on our backlog to change it so the water works as desired, currently targeting 20.1.