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Using custom editor window and changing GUILayout group option overtime ...
To reproduce:1. Open project2. In menu choose Tests -> TestEditor3. Open Profiler4. Click and hold [TestEditor] title bar and mov... Read more
If a TextAsset is created from a .txt file that uses the wrong type of e...
If a TextAsset is created from a .txt file that uses the wrong type of encoding, Unity will just return an empty string WITHOUT rais... Read more
Deactivating an object which has a Rigidbody triggers unnecessary check ...
Reproduction steps:1. Open the attached project "Test.zip";2. Open TestScene.unity;3. Enter a play mode;4. Toggle the Sphere game ob... Read more
Excessively high CPU usage when profiling editor after pausing the game
Steps to reproduce:1. Open PROJECT_NAME2. Select the "Application (Main Client)" and make sure that the selected backend is BACKEND_... Read more
[IL2CPP] Android application performance is decreased on newer Unity ver...
Steps to reproduce:1) Download user's attached project2) Open downloaded project with Unity 2017.3.0p4 or older3) Build and run the ... Read more
[OSX] Editor crashes on exporting and saving .unitypackage
[OSX] Editor crashes on exporting and saving packages. Unity keeps hanging in processes and Bug Reporter is not called. To repro:1. ... Read more
SpriteRenderer leaks memory when changing sliced sprite's size
Steps to reproduce:1. Download 1006814_repro.zip and open "test" scene2. Enter play mode3. Open Profiler window4. Select Memory and ... Read more
[Android] Cardboard SDK crashes when switching back to VR mode
To reproduce: 1. Download attached project "Apps vrv prod 29 11 2017 5.6.2.zip" and open in Unity2. Build and run the project on an ... Read more
VSCode can't start debugger when Unity Hub is running
When starting a debug session in VSCode it will try to attach itself to the Unity process. It does this by looking for a process nam... Read more
[iOS][TileMap] Tilemap.SetTile() does not set tiles on iOS platform
Reproduction Steps:1. Open User's project2. Run "TestScene"3. Notice Unity logo4. Build and deploy to an iOS device5. Notice that no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- csc.rsp -additionalfile files are not treated as dependencies and are not reloaded when the file contents change
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled