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Editor crash while taking PackedMemorySnapshot in "CopyHeapSection"
Reproduction steps:1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip";2. Click BugReport ... Read more
Albedo visualization shows nothing after batch baking scenes
Steps to repro: 1. Open attached project and 'Albedo' scene;2. Clear GI cache and baked data;3. Select QA>Lightmaps>Bake Build... Read more
Icons in the Project Broswer don't resize properly
Steps to reproduce : - create a few new assets in the Project Browser- use the slider to resize the icons and notice that some of th... Read more
When Android build platform is selected, editor unexpectedly attempts to...
To reproduce:1. Open attached project;2. Open Build Settings (Ctrl + Shift + B or File > Build Settings...);3. Select PC, Mac &am... Read more
Animator's transition doesn't change condition's type when Float/Int/Boo...
How to reproduce:1. Open attached project "Case_1008518-project".2. Open Scene1.3. Press on Cube and open Animator window.4. Create ... Read more
IEnumerable<T>.Contains(null) returns False when Array has a null object...
Steps to reproduce:1. Open attached “ContainsNull.zip” Unity project2. Open “Default” scene3. Enter Play mode4. Observe Console wind... Read more
UI elements with ContentSizeFitter get misplaced
Reproduction steps:1. Open the attached project "WorldSpaceText.zip";2. Open the main.unity scene;3. Enter a play mode. Expected res... Read more
Emission value field is missing from the Material settings
To reproduce:1. Open a new project2. Create a new Material3. Select it and check the Inspector tab Expected result: The Emission val... Read more
Assertion ''(int)indices[kStaticLightmap] + staticOffset >= 0' is shown ...
Steps to repro: 1. Create a new project;2. Add a cube gameobject;3. Mark the cube as static in the Inspector;4. In the Lighting Wind... Read more
Depth render texture dissapears in OnRenderImage() or OnPostRender() on ...
To reproduce:1. Open attached project;2. Open "test" scene (you'll see 3 game objects: Cube references a depth render texture in its... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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