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[Audio] WWW Loaded Audio Clip Does Not Loop
To reproduce: 1. Open attached project 2. Play main scene 3. Wait for the song to finish 4. Observe that the audio does not play aga... Read more
Shadowmask mode in the new version of lighting window is not working pro...
To reproduce: 1. Open attached project 2. Build lighting 3. Notice a white static plane with baked shadows from a large static cube... Read more
Resampling animation on poses introduces Jitter
To reproduce: 1. Open attached project 2. Select the animation Tab in the inspector 3. Drag MaleAvtar into the preview window to see... Read more
Changed Prefab via editor script doesn't keep its changes after saving t...
How to reproduce: 1.Open the attached project 2. Create a new scene 3. Open Window > Bug Editor 4. Click the Add Prefab Button in th... Read more
"GC Alloc" in "ColorTween.TweenValue" on button press
Reproduction steps: 1. Open the attached project. 2. Open the "Main" scene. 3. Make sure that game view windows is big enough to see... Read more
WaitForEndOfFrame in Coroutine doesn't work when using next frame button...
Steps to reproduce: 1. Open attached project "test02.zip" 2. Open "test" scene 3. Press play 4. Notice how both messages get printed... Read more
Save path for collab download ignored if it has non standart characters
Steps to reproduce: 1. Select a project from "In The Cloud". 2. Use path that has non standard characters(ex: ą č ę ė). Expected be... Read more
Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...
Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "test" scene. 3. Play the scene 4. Wait for the crash. NOTE: Comment... Read more
Trying to stream audio from asset bundle throws "Cannot create FMOD::Sou...
Steps to reproduce: 1. Open attached project "822605.zip" 2. Open scene "Untitled" 3. Run scene and click button "Audio 2" 4. Notic... Read more
Ctrl+z does not revert all objects' position when prefab is present and ...
Steps to reproduce: 1. Open "TestUndoBug" project 2. Open "Scene01" scene 3. Select all gameObjects except camera and light 4. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project
- Paste Settings functionality does not save the pasted settings in volume profile when reloading the project
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project