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0
votes
Fixed

Enabling "Content Size Fitter" Constraints and then removing them, greys...

uGUI

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Mar 12, 2018

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Version/s: 2018.2.0a4

Reproduction steps: 1. Open "MinimalRepro" Project2. Open "Main" Scene3. Select "Canvas" -> "GameObject"4. Set the "Content Size ... Read more

9
votes
Fixed

[iOS] Crash in 'unity_z_inflate at inflate.c' when loading PNG file from...

Mobile

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Mar 13, 2018

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Version/s: 2017.3.0p3

Reproduction steps:1. Open the attached project 'LoadPNGTest.zip'.2. Build it to iOS device.- Make sure you open '.xworkspace' inste... Read more

0
votes
Fixed

[2D] Hexagon Tiles shape turns to triangles on resetting the Grid component

2D

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Mar 13, 2018

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Version/s: 2018.2.0a3

Hexagon Tiles shape turns to triangles on resetting the Grid component Steps to Reproduce:1. Create a New 2D Project2. Right click o... Read more

0
votes
Fixed

[2D] Hexagon tiles get distorted on changing values of the cell gap

2D

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Mar 13, 2018

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Version/s: 2018.2.0a3

Hexagon tiles get distorted on changing values of the cell gap Steps to Reproduce:1. Create a New 2D Project2. Right click on Hierar... Read more

0
votes
Fixed

Default 3D Unity project doesn't build for UWP with .NET scripting backe...

Post Processing

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Mar 13, 2018

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Version/s: 2018.2

This regression happened because postprocessing stack is now included to new projects by default. We either need to make it work wit... Read more

0
votes
Fixed

Unity editor crashes at mono_class_init when exiting play mode with cus...

Asset - Database

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Mar 13, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open given Unity project2. Select "model" asset in the project window3. Enter Play Mode4. Exit Play Mode5. Unity... Read more

0
votes
Fixed

[PLM] CPU is underutilized when baking multi-lightmaps

Progressive Lightmapper

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Mar 14, 2018

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Version/s:

It is observed that CPU usage is low when baking multiple lightmaps and overhead can be particularly high when this issue occurs. St... Read more

0
votes
Fixed

Fatal Error: "pointer to object of manager 'MonoManager' is NULL" while ...

Themes

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Mar 01, 2018

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Version/s: 2017.3.0b1, 2017.3.1p2

Steps to reproduce:1. Open the attached project (case_1008226-Vehicle_Physics_Pro (1).zip)2. Close it3. Observe the crash Actual res... Read more

0
votes
Fixed

[SRP|Lightweight] Upgrade selected materials tool softlocks the Editor

Graphics - General

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Mar 11, 2018

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Version/s: 2017.1.0p4

To reproduce: 1. Create a project with Lightweight template2. Create a new unlit shader in the project3. Select the new shader4. Go ... Read more

0
votes
By Design

LayerMask.NameToLayer shows different values in the inspector

Camera

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Mar 14, 2018

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Version/s: 2018.1.0b7

To reproduce:1. Open QA's attached project2. Select Main Camera and open the script attached to it3. Play the scene and take a look ... Read more

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