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[SRP] Editor crashes after it bypasses the RenderPass functions
Reproduction steps:1. Open the attached project "GalbetSRP.zip";2. Open the script "Scripts/GalbetSRP/GalbetRenderPipelineAsset.cs" ... Read more
`TextureCompressionQuality' could not be found when building on any plat...
Steps to reproduce:1. Open user attached project2. Select Test.cs script3. Notice that TextureCompressionQuality is set to "Best"4. ... Read more
Skipping profile frame. Receiver can not keep up with the data. An optio...
Steps to reproduce:1. Open user attached project2. Open "Main" scene3. Play the scene4. Click on "Run with Profiler.BeginSample"5. O... Read more
Crash when TextMesh pro is removed and added back to Packman Manager
Crash when TextMesh pro is removed and added back to Packman Manager Steps to Reproduce:1. Open a new project.2. Go to Windows->P... Read more
Video Player on Android plays rotated 3gp videos incorrectly
Steps to reproduce:1. Open attached project "NativeCameraAsset.zip"2. Build for android3. Press 0 or 180 and see that the video play... Read more
Notepad selected as an External Script Editoris not generating the .cspr...
To reproduce:1. Open the QA's attached project2. Change the External Script Editor to Notepad in Edit->Prefrences...->External... Read more
Animator window splitter offsets when clicked
How to reproduce:1. Open user's project (Animator.zip)2. Click on a splitter line between Parameters and Animator's states window an... Read more
Multiple Runtime tests failing with the NavMesh Components package (main...
How to reproduce: 1. Open attached project2. Open Test Runner window3. Select the PlayMode tab4. Hit "Run All"- Note the following t... Read more
When building the project for the first time with UWP and il2cpp - build...
How to reproduce:1. Create empty project2. Change platform to UWP3. Import attached plugins4. Build project Actual result: When buil... Read more
[Android] App does not play Audio Source if Mute Other Audio Sources is ...
How to reproduce:1. Open user attached project and build it to Android2. Before running the application, select some music with devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project