Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2018.1.0b10
Issue ID
1012991
Regression
Yes
Multiple Runtime tests failing with the NavMesh Components package (mainly AgentDetachesAndAttachesToSurface)
How to reproduce:
1. Open attached project
2. Open Test Runner window
3. Select the PlayMode tab
4. Hit "Run All"
- Note the following tests fail:
- AgentDetachesAndAttachesToSurface
- ModifierIgnoreAffectsChild
- ModifierIgnoreAffectsSelf
- BuildUsesOnlyIncludedLayers
- CanBuildCollidersAndIgnoreRenderMeshes
- CanBuildRenderMeshesAndIgnoreColliders
- NavMeshMovesToSurfacePositionNextFrame
---
The test AgentDetachesAndAttachesToSurface has been temporarily disabled until the required functionality will be implemented.
All other tests pass.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note:
Feature request added to our internal roadmap