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0
votes
Fixed

[Prefab] Redoing an undo-ed prefab object creation makes two objects ins...

Assets Management

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Jul 07, 2016

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Version/s: 5.4.0b25

To reproduce:1) Create new project2) Create new empty object3) Make a prefab out of it by dragging to project view4) Undo twice so t... Read more

0
votes
Fixed

Any State -> transitions do not work correctly with Ordered Interruption

Animation

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Jun 23, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached projetc "case_808387 repro" and open in Unity.2) Open scene "mecanim_crossfade_test".3) Sel... Read more

0
votes
Fixed

Adding UI object to a Canvas when shading mode is set to Shaded Wirefram...

UI

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Jul 03, 2016

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Version/s: 5.4.0b22

How to reproduce:1. Create a new project2. Set Shading mode to Shaded Wireframe3. Add Canvas to the scene4. Add Text (Image or else ... Read more

2
votes
Fixed

"Releasing render texture that is set as Camera.targetTexture!" error an...

Camera

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Jul 05, 2016

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Version/s: 5.4.0b23

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Notice that camera has Render Texture attached4. In project tab,... Read more

0
votes
Not Reproducible
0
votes
By Design

[Transform] Rotating an object with an out of center child changes the p...

Inspector Functionality

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Jul 07, 2016

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Version/s: 5.1.3p3

Reproduction steps:1. Open the attached project 'Rotate'2. Open the available scene3. Rotate the objects 1-6 in the scene view and o... Read more

0
votes
Fixed

Initializing const with non constant variables throws error message but ...

Scripting

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Jul 05, 2016

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Version/s: 5.4.0b24

1. Open my attached project2. Open bug.unity scene.Notice Unhnandled exception error message popping in console.3. Try to double cli... Read more

0
votes
Won't Fix

[Multiple] Sliced sub-sprites aren't renamed when main sprite asset is r...

2D

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Jul 05, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "811576.zip"2. In project tab, notice "Light" sprite3. Expand it and notice multiple su... Read more

0
votes
Postponed

GameView error message when using high resolution (>4096x4096)

Scene/Game View

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Jun 24, 2016

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Version/s: 5.4.0b22

Error message when exceeding maximum resolution should include that OpenGL ES 2 simulation is the cause (using no emulation shows no... Read more

0
votes
Fixed

OpenGLCore does not support scale in shaders when applied on Skinned Mes...

OpenGL

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Jul 06, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attach project and "BrokenScaleMatrix" scene in it.2. Compare two characters and notice downscaled cha... Read more

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