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[UWP] Unable to build/deploy a solution/app under il2cpp in 2018.1.0b9, ...
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build under il2cpp4. Open VS solution5. Deploy on a ... Read more
While creating new project a number of errors appear 'Opening file faile...
1. What happenedWhen creating new project, lots of errors 'Opening file failed' appear 2. How we can reproduce it using the example ... Read more
[Regression] "Unsafe code requires the `unsafe' command line option to b...
How to reproduce:1. Download and open attached project file2. Notice the errors in the Console Window Actual result: In 2018.1.0b7 s... Read more
[Android] ComputeBuffer does not work on Mali GPU OpenGLES3
Step:1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone2. Observe result with other devices Reproducible device: Sa... Read more
[Timeline] Animator playback breaks in edit mode after Timeline used it ...
Steps to reproduce:1. Open user attached project2. Open the "Timeline" window and select the "Timeline" GameObject in the Hierarchy3... Read more
[Vulkan] Tex2DMS texture is darker / doesn't work
Steps:1. Build apk with Vulkan api and install on Vulkan Android devices2. Observe result with other devices Expected result : Shoul... Read more
[Android] Tex2DMS doesn't work on Mali GPU OpenGLES3
Step:1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone2. Observe result with other devices Expected and actual res... Read more
[PLM] Baked Shadow Angle and Radius parameter shrinks the size of baked ...
1) Download and import the package `BakedShadowAngle`2) Open the scene `BakedShadowAngle`3) Ensure that Baked Shadow Angle/Radius fo... Read more
[investigate] [YAMLMerge] Incorrect merge result when merging prefab
Steps to reproduce: 0. Setup perforce server1. Open attached project2. Enable VCS and submit project to server3. Pull and open same ... Read more
Colour picker is not pickig from the part of the screen that's under the...
Whe using a colour picker, the area of the screen that's sampled is not the one une the mouse cursour.See color.gif attached. Repro ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Physics 2D Manager documentation page is missing
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- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked