Search Issue Tracker
[HUB] Creating a Template project throws a decompression failure error w...
How to reproduce:1. Open Unity Hub2. Create a new project3. Select one of the templates(LWRP/HDRP/3D With Extras)4. Select such a pa... Read more
Creating Assembly Definition Files makes the editor not pick up custom i...
Introduced on 0a693dba0b96d124edf643ae7e6443d230849569 by https://ono.unity3d.com/unity/unity/pull-request/58414/_/asset-pipeline/mo... Read more
Texture2D.LoadImage returns true when it can not encode given data
To reproduce:1. Create a new project2. Create C# script3. writevar tex = new Texture2D(32, 32);var result = tex.LoadImage(System.Tex... Read more
[Linux] Cursor shape persists in play mode after resizing windows until ...
To reproduce:1) Create a new project2) Play it3) Try resizing any of windows, pushing to game view Expected: Cursor stops being in r... Read more
Meshes that contribute GI but have receive GI: Light Probes aren't lit b...
How to reproduce:1. Open the "Lighting" Scene in the "Lighting.zip" Project2. Enable Hidden Objects in the Scene3. Set Shadows > ... Read more
Using stackalloc causes a hard crash with stack buffer overflow exceptio...
How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more
[PostProcessing] Graphics.CopyTexture() errors are thrown when disabling...
How to reproduce:1. Open the "SampleScene" in the attached project "case_1174195-SSR_Bug"2. Make sure SSR is enabled in the "Post-Pr... Read more
[Package Manager] User's registered assets are not displayed when "My as...
"OverflowException" is thrown and user's registered assets are not displayed when "My assets" dropdown is selected in Package manage... Read more
[Scripting] Custom Editor's toggle in hierarchy window does not work if ...
Using EditorApplication.hierarchyWindowItemOnGUI to show a toggle on the left of a GameObject in Hierarchy, it does not accept click... Read more
[XR][Post Processing] Auto exposure affect only the left half of an eye ...
How to reproduce:1. Open the "case1173575_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs