Search Issue Tracker

0
votes
By Design

Shaders with Fallback defined are rendered pink when used with CommandBu...

ShaderGraph

-

Dec 10, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project "CommandBuffer_bug.zip" 2. Open the "Bug" Scene in "_GAME_" > "Scenes" 3. In t... Read more

0
votes
Fixed

Typing transform expressions like /=3 first resets the value to 0 instea...

Quality of Life

-

Jan 29, 2022

-

Version/s: 2021.2.2f1, 2021.2.9f1, 2022.1.0a6, 2022.2

Reproduction steps: 1. Create and Open new Project 2. Make two empty GameObjects 3. In the Inspector Window set the first GameObject... Read more

0
votes
Duplicate

ArgumentException produced on repaint when switching to Android Target i...

Android

-

Jan 25, 2022

-

Version/s: 2022.1, 2022.1.0b5

Steps to reproduce: 1. Create a new project 2. Open Build Settings 3. Switch the Standalone build target to Linux 4. Switch to Andro... Read more

0
votes
Won't Fix

Build fails when building for iOS using IL2CPP and Realm Unity SDK

IL2CPP

-

Jan 19, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "IL2CPP_Repro.zip" project 2. Build for iOS 3. Observe the console window Exp... Read more

0
votes
Fixed

"Draw mode menu" icon in the "Scene view control bar" has "Texture Filte...

Scene/Game View

-

Jan 30, 2022

-

Version/s: 2021.2, 2021.2.9f1, 2022.1, 2022.2

Reproduction steps: 1. Create a new Unity project 2. Observe the "Draw mode menu" icon in the "Scene view control bar" Expected res... Read more

0
votes
Fixed

Assigning a lighting data asset causes the lightmaps to be unloaded for ...

Progressive Lightmapper

-

Jan 26, 2022

-

Version/s:

With multiple scenes opened in Unity. Assigning a lighting data asset in the lighting window tab, causes the lightmaps for the other... Read more

0
votes
By Design

Subsequent Tests fail when MonoBehavior stops the Editor

Unity Test Runner

-

Jan 28, 2022

-

Version/s: 2019.3.5f1, 2019.4, 2019.4.32f1, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "InvokeTestingBug.zip" 2. Open Test Runner (Window > General > Test Runner) 3. Press ... Read more

0
votes
Fixed

[FBX Import] MaterialDescription does incorrect color conversion when pr...

Asset - Importers

-

Nov 17, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1, 2022.2

Reproduction steps: 1. Open user-submitted project 2. Navigate to Edit -> Project Settings -> Player -> Other Settings 3. Change Col... Read more

0
votes
Fixed

[URP]Screen Position Y Node is flipped when built on a device

Package: Scriptable Render Pipeline Universal

-

Jan 27, 2022

-

Version/s: 12.1.4

Reproduction steps: 1. Open the attached project "test_bug.zip" 2. Build and Run on a device 3. Observe the Base and Overlay cameras... Read more

0
votes
Fixed

Standalone Profiler freezes when Cinemachine is installed

Package: Cinemachine Classic

-

Jan 22, 2022

-

Version/s: 2.7.1

Reproduction steps: 1. Create a new project 2. Install Cinemachine 3. Open Profiler (Standalone Process) [Window > Analysis > Profil... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.