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8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Won't Fix

UI Toolkit Debugger search text cursor and background text are overlapping

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Mar 17, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> Debugger3. Navigate to the search in the bottom... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Fixed

Converting empty groups along with nodes into a subgraph prevents subgra...

-

Feb 17, 2025

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Version/s: 6000.0.33f1, 6000.2.0a4

Steps to reproduce: Open VFX Graph Add Group node Add any node to the workspace e.g. Get Age (make sure it is not in group) Right cl... Read more

1
votes
Duplicate

Editor crashes when invalid data is passed into UnityWebRequestTexture.G...

Networking

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Dec 02, 2019

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Version/s: 2019.2.11f1, 2019.2.14f1, 2019.3.0b9, 2020.1.0a8

Steps to reproduce:1. Open the attached project ("1202451.zip")2. Open SampleScene3. Enter Play mode4. Make sure "Error Pause" is en... Read more

0
votes
Fixed

[IL2CPP]Stack traces using Application.logMessageReceived callback appea...

IL2CPP

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Apr 28, 2020

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Version/s: 2018.4, 2018.4.3f1, 2019.3, 2020.1, 2020.2

Reproduction steps:1. Open the attached project "809299 Repro.zip"2. In the Project window under "Scenes" open "SampleScene.unity"3.... Read more

0
votes
Fixed

Pass.CompileVariant throws errors when iterating over all subshaders and...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: 1. Create a new surface shader.2. Put the attached script into the `Assets/Editor` folder.3. Run the script from the menu "MyMe... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more

0
votes
Duplicate

[InputSystem] Editor gives every array element the same value when using...

Package: Input System

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Sep 28, 2020

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Version/s: 1.1.0-preview.1

How to reproduce:1. Open user's attached "BetaTest" project2. Open Assets/testscene3. Select the Main Camera in the Hierarchy view4.... Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

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Feb 06, 2015

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Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more

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