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Crash on nativeUnity_IsVuforiaVRDeviceReady when AR camera detects an Im...
To reproduce:1. Open attached project2. Make sure you have a camera attached3. Press Play button4. Make a camera to detect the Gopro... Read more
[HDRP / LWRP] Projector stops working/flickers when viewed from certain ...
How to reproduce:1. Open the attached "Projector REPRO" project2. Enter play mode3. Using WASD controls walk closer to the projected... Read more
[OSX] Built project with Multithreading Rendering crashes on start
To reproduce:1. Open repro project(link in edit)2. Build and run for Mac(despite the fact that build errors are thrown, app is is cr... Read more
[XR] Nothing is rendered by ARCamera on Samsung Mobiles when build creat...
Nothing is rendered by ARCamera on Samsung Mobiles when build created with Vuforia AR. Steps to Repro:1. Create a new project.2. Imp... Read more
[ProBuilder] Errors thrown after undoing painting vertices of some shapes
How to reproduce:1. Create a new project with ProBuilder asset package2. Tools/ProBuilder/ProBuilder Window3. New Shape -> Build ... Read more
Test Runner Window. 'Open source code' on a test method containing 'yiel...
Pre-condoition:Make sure that External Script Editor is specified in Preferences/External tools. Steps:1. Open Test Runner window.2.... Read more
Video player video disappears when Render mode is set to Camera Near Pla...
Steps to reproduce:1. Open attached project "Testing Vs Checking.zip" or create new project2. Have a video player Render mode set to... Read more
Walkable Area randomly appearing on non-walkable meshes
Steps to reproduce:1. Open attached project2. Open _Scenes/StartZone3. Bake out NavMesh/Observe the already generated NavMesh Expect... Read more
Material changes are not tracked properly when using recursive rendering
To reproduce:1. Open project2. Play 'DemoScene' Expected: both mirrors will have reflectionsActual: right mirror has a silver textur... Read more
Audio is not properly occluded when using Steam Audio
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Move Camera back and fourth between the rooms with a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask