Search Issue Tracker
[FeatureRequest] Option to subdivide ProBuilder spheres using quads
Steps to reproduce: 1. Create a new empty project 2. Go to Window -> Package Manager and install the ProBuilder package 3. Go to Too... Read more
[Mac] Script recompilation window shows up but doesn't recompile scripts...
Steps to reproduce: 1. Open the attached project 2. Open "anyscript.cs" 3. Make sure that Unity is the selected app in one display (... Read more
Color Grading doesn't work in 2021.2 Players
Reproduction steps: 1. Open the user's attached project 2. Build and Run the project Expected result: Scene is orange in both Edito... Read more
"Couldn't open include file" error is thrown when compiling a Shader and...
How to reproduce: 1. In Unity Hub, add the user-submitted project 2. Under "Editor Version", click the three dots button and select ... Read more
Fullscreen Game View doesn't fill screen on 4k display
Only occurs when the display scale is above 200% in the system display settings. 1. Open any project. 2. In the Game window, set Ent... Read more
Premultiplied alpha issue on HDRP
Reported on the forum. Lit material on HDRP output alpha differently if set to Transparent and blending mode to premultiply. [htt... Read more
[Localization]Missing comment when users export csv with comment
Reproduce steps: # Go to Window->Asset Management -> Localization # Add both shared comment and locale comment !image-2022-01-24-1... Read more
AssetDatabase.V2.Refresh Occurs Twice when editing Assemblies
Reproduction steps: 1. Open attached project "My project" 2. Open Iteration Profiler by navigating to Window -> Analysis -> Editor I... Read more
[Localization]Fail to save variable name in localize string component wh...
# Open attached project, select Canvas->dynamic text and observe inspector # Enter play mode or in editor # Switch localeĀ Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1