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Progress Bar disappears or flickers when displayed if the Test Framework...
How to reproduce:1. Open the user’s attached “BetaProgressBar.zip” project2. Go to Menu > Test > Progress Bar3. Observe the re... Read more
Internal Package Manager window lines become duplicated or split into tw...
Steps to reproduce: Create a project Go to Window > Package Management > Package Manager Adjust a bit window views And dock it... Read more
[.NET] const field named same as a field in base class causes the field ...
Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour{[SerializeField]private int m_Number = 5; p... Read more
[Profiler] Timeline View Vertical Scroll bar sometimes is not interactab...
How to reproduce:1. Open the attached "case_1280332.zip" project2. Open the Profiler3. Capture some Data4. Select CPU Usage5. In the... Read more
Editor crashes with "The file 'MemoryStream' is corrupted!" when setting...
How to reproduce:1. Open the attached 'project-1244125.zip' project2. In the 'Project Settings' > 'Player' > 'Other Settings' ... Read more
Assertion failed on expression: !m_Curves when Playing animation after r...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play4. Press Play in the Game View m... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more
Crash on mono_jit_runtime_invoke when implementing a generic interface a...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode Repr... Read more
[OSX] [MovieTexture] Whenever a movietexture is played in OSX player it ...
Reproduction steps:1) Build attached project for OSX x86_642) Run the build--- It will crash right after the splash screen (Player.l... Read more
[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...
How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left