Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2022.3.60f1
6000.0.45f1
6000.1.0b12
6000.2.0a8
Issue ID
UUM-101497
Regression
No
Crash on mono_jit_runtime_invoke when implementing a generic interface and setting the interface's property to 0 in Play Mode
How to reproduce:
1. Open the attached “CrashRepro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter Play Mode
Reproducible with: 2022.3.60f1, 6000.0.45f1, 6000.1.0b12, 6000.2.0a8
Reproducible on: macOS 15.3.2 Sequoia (Intel), Windows 11 (by user)
Not reproducible on: No other environment tested
First few lines of the stack trace:
#0 0x007f8f5838ce60 in (Unknown)
#1 0x0000016ac668be in mono_jit_runtime_invoke
#2 0x0000016ae1aa3c in do_runtime_invoke
#3 0x0000016ae1a9a0 in mono_runtime_invoke
#4 0x0000010c17f597 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Add comment