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1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more

0
votes
Fixed

[iOS][Metal] Black screen in the ResizedView project from the native sam...

iOS

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May 25, 2017

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Version/s: 2017.2.0a1

To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more

0
votes
By Design

[AnimationRigging] GameObject snaps into place until its Root is moved w...

Package: Animation Rigging

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Nov 18, 2019

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Version/s: 0.2.1-preview, 0.2.5-preview

How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more

0
votes
Fixed

[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...

2D

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May 05, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more

0
votes
Fixed

[WinEditor] Docked tabs cannot be dragged across displays with different...

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Sep 01, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

How to reproduce:1. Open the display settings by right clicking on the desktop2. Ensure the left monitor is at 100% scaling and is a... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Won't Fix

[ShaderGraph] Expanding categories with keyboard in Node creation menu b...

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Sep 01, 2023

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Version/s: 2022.2.14f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

How to reproduce: Create a new SRP project Create a new ShaderGraph Open the Node Creation menu Select an item in the menu (For exam... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

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