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0
votes
Fixed

High light goes over the multiline text field borders on component

Editor - Other

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Jan 07, 2014

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Version/s: 4.5.0a4

Blue high light expands the multiline text field borders - please see attached screen shot for details. To reproduce:- Open attached... Read more

0
votes
Not Reproducible

Multiple text field changes to single text field

Editor - Other

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Jan 07, 2014

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Version/s: 4.5.0a4

If user adds a script to the component, the large text field disappears and becomes small - please see attached video. There are two... Read more

0
votes
Won't Fix

Debug.DrawLine doesn't erase drawn lines when moved while Tools.current ...

Scene/Game View

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Jan 06, 2014

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Version/s: 4.3.2f1

To reproduce:1. Open attached project2. Open "mainScene". It contains an object with an editor script that draws a line from Vector3... Read more

0
votes
Fixed
6
votes
Fixed

Lightmap size is not responsive since unity 4.3

Global Illumination

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Jan 08, 2014

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Version/s: 4.3.1f1

To reproduce:1) Open the attached project and open 'test' scene2) Press lighmapping tab and select 'Terrain' game object.3) Try to c... Read more

0
votes
By Design

Renaming a texture takes a very long time

Assets Management

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Dec 17, 2013

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Version/s: 4.3.1f1

to reproduce:1. Open attached project (TextureRenameWaitBug)2. Rename the texture "RENAME ME"Expected result: Texture renames proper... Read more

0
votes
Fixed

Not referenced plugins for other platforms are included in WP8 and WSA b...

Windows Store Apps

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Jan 08, 2014

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Version/s: 4.3.3f1

Not referenced plugins for other platforms are included in WP8 and WSA builds.In example, if we have a plugin for Android platform i... Read more

0
votes
Duplicate

Icons and fonts are not sharp on a retina display

IMGUI

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Jan 04, 2014

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Version/s: 4.3.2f1

to reproduce:1. Open Unity on a computer with a Retina displayExpected result: Everything looks properlyActual result: Icons and fon... Read more

0
votes
Fixed

[Shader compiler] Surface shader doesn't compile with sized array parame...

Shaders

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Oct 31, 2013

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Version/s: 4.2.2f1

To reproduce:1. Open attached project2. Notice that primitive shader compiles while surface shader doesn't Read more

0
votes
Fixed

Manual activation on OS X makes Unity hang

License

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Nov 04, 2013

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Version/s: 4.3.rc2

Manual activation on OS X makes Unity hang - you need to kill the process and start Unity again Found in 4.3rc3 but it can also be r... Read more

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