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Crash when changing many images to textures
To reproduce:1. Open attached project (NOTE: it might take a few tries as it crashes at first)2. Open the Images folder in the proje... Read more
Changing mipMapBias does not affect sprite renderer because MaterialProp...
To reproduce:1) Open the project that I have attached and load 'test' scene2) Run the scene and move slider in Game view to right3) ... Read more
Saving a scene after changing terrain data in debug mode revers the change
To reproduce:1. Create a new terrain in a scene2. Duplicate the terrain in project view3. In scene view select the terrain and switc... Read more
UnityEvent<T> doesn't show in the Inspector
To reproduce:1. Open 'event-repro' scene in attached project2. Look at the 'GameObject' in the scene in the Inspector3. Observe that... Read more
Hierarchy order of canvas children is not persistent
To reproduce:1. Open attached project2. Open scene "TestScene"3. In the hierarchy navigate to 2D Canvas > WindowsParent4. Switch ... Read more
GUI Label: Text disappears when changing size delta (X)
To reproduce:1. Open the project with Unity45Test_01 project2. Open TestScene3. Switch "Wrap mode" to "ResizeBounds" (if it was "Wra... Read more
GameView breaks when all cameras are disabled and 2D canvas is enabled
To reproduce:1. Open the TestScene2. Make sure that the 2D Canvas is active and no camera is active.3. Check gameviewExpected result... Read more
Changing from custom Inspector to the default causes crash
To reproduce:1. Open attached project. It contains a custom inspector script2. Make sure "Auto Refresh" is on (through Editor > P... Read more
Background sprite can be visible when it shouldn't (due to alpha)
To reproduce:1. Open attached project2. Open scene "Game". It contains three sprites - a flower with alpha on it's edges, a grass sp... Read more
Sprite is sometimes not renamed with Image
To reproduce:1. Open attached project2. Rename one of the images in Default Atlas HD folderExpected result: Sub-sprite also get's re... Read more
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