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Fixed in 4.6.X
Votes
0
Found in
4.5.0a4
Issue ID
582876
Regression
No
Hierarchy order of canvas children is not persistent
To reproduce:
1. Open attached project
2. Open scene "TestScene"
3. In the hierarchy navigate to 2D Canvas > WindowsParent
4. Switch the order of the children inside WindowsParent
5. Save the scene and close/open the project
6. Notice how the order is different
Seems to be related to 2D Canvas
Comments (4)
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reinier_at_ranj
Sep 18, 2019 15:01
Still present in 2018.4.1f1
jwvanderbeck
Jun 06, 2017 19:09
Still present in 5.6
There are like 4 bug reports for this and UT has marked every one of them as fixed and it isn't!
NikitaVr
Jan 04, 2017 08:18
This issue is not fixed as of Unity 5.5!
Gambit MSplitz
Nov 06, 2015 21:39
This is not fixed! (version 5.1.3f)
I'm still seeing this issue, which is related to these issues (which I am also seeing):
http://issuetracker.unity3d.com/issues/hierarchy-reorders-itself-when-entering-playmode
http://issuetracker.unity3d.com/issues/hierarchy-order-is-not-saved-when-scene-is-reloaded-slash-started