Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.0f4
Issue ID
577687
Regression
Yes
Saving a scene after changing terrain data in debug mode revers the change
To reproduce:
1. Create a new terrain in a scene
2. Duplicate the terrain in project view
3. In scene view select the terrain and switch the inspector to debug mode
4. Switch the terrain data with the new duplicated terrain data
5. Save the scene
Expected result: The scene saves
Actual result: Terrain data reverts before saving
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
nventimiglia
Jan 19, 2015 16:47
I just ran into this with a UIText component. Really annoying.