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[VFX] Custom HLSL Block failure without `in` identifier
Steps to reproduce: 1. Create CustomHLSL block2. Edit HLSL code3. Remove `in` before `float speedFactor` Actual results: Compilation... Read more
Aspect ratio breaks when resizing split screen or rotating the device wi...
To reproduce:1. Open 2 any Unity projects in the split screen mode on Android;2. Resize the split screen;3. Rotate the device to the... Read more
Shader variable unity_OcclusionMaskSelector changes when information abo...
Reproduction steps:1. Open user's project "DebugWater.zip"2. Make sure that you have Inspector, Frame Debug, and Game View windows o... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more
[UIToolkit] BaseVerticalCollectionView.onItemsChosen is called only on 3...
Reproduction steps:1. Open user-submitted project2. Open the "Test Scene" scene from the Assets folder3. Enter Play Mode4. Double-cl... Read more
[Android] Temporary Render Textures configured with Memoryless.MSAA rend...
Steps to reproduce:1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip"2. Open Sample Scene3. Select Main Camera >... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more
Some Unity games crashes on devices from 4.6
Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more
[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...
ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more
[HDRP] SSS materials have magenta preview
Steps to repro: 1) Simply start an empty HDRP scene and create a Subsurf type Lit material there. 2) Observe magenta SSS previews an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size