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Fixed

Fixed in 6000.0.0b16

Votes

0

Found in

6000.0.0b14

Issue ID

UUM-69455

Regression

Yes

[VFX] Custom HLSL Block failure without `in` identifier

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*Steps to reproduce:*

1. Create CustomHLSL block
2. Edit HLSL code
3. Remove `in` before `float speedFactor`

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*Actual results:* Compilation failure & missing slot
*Expected results:* Compilation success & speedFactor slot

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*Reproducible with versions:* 6000.0.0b14
*Not reproducible with versions:*  6000.0.0b13
*Can’t test with versions:* N/A

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*Tested on (OS):* Windows

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*Notes:*
*  This is actually an issue introduced at https://github.cds.internal.unity3d.com/unity/unity/commit/eb7e959a3fb7cae4dec459e2e5f5e7bd6ce28dd3

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