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Fixed
Fixed in 6000.0.0b16
Votes
0
Found in
6000.0.0b14
Issue ID
UUM-69455
Regression
Yes
[VFX] Custom HLSL Block failure without `in` identifier
*Steps to reproduce:*
1. Create CustomHLSL block
2. Edit HLSL code
3. Remove `in` before `float speedFactor`
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*Actual results:* Compilation failure & missing slot
*Expected results:* Compilation success & speedFactor slot
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*Reproducible with versions:* 6000.0.0b14
*Not reproducible with versions:* 6000.0.0b13
*Can’t test with versions:* N/A
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*Tested on (OS):* Windows
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*Notes:*
* This is actually an issue introduced at https://github.cds.internal.unity3d.com/unity/unity/commit/eb7e959a3fb7cae4dec459e2e5f5e7bd6ce28dd3
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