Search Issue Tracker
The character keeps moving in the same direction when the button is rele...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/Playground.unity” Scene Enter the Play Mode Click “A” or “D” ... Read more
"CultureNotFoundException: Culture name force_en is not supported" when ...
To reproduce:1. Install Plastic SCM2. Open client.conf of Plastic SCM (%LOCALAPPDATA% \ plastic4 \ client.conf)3. Rewrite <Langua... Read more
[Android] Unity app is not rendering when opened in split screen
Scenario #1:1. Open the attached project “Winter.zip”2. Go to Edit > Project Settings > Player > Resolution and Presentatio... Read more
List view throws ArgumentOutOfRangeException when resizing Game window i...
Reproduction steps:1. Open the user’s attached project2. Open Game window, Window -> General -> Game3. Press Play4. Resize the... Read more
LOD groups flicker in Scene View when 'Always Refresh' is on.
Repro steps: Import the attached package in a VFX-enabled project Open the Scene View, navigate around and observe the flicker Turn ... Read more
Shader error is shown when using a custom shader
Reproduction steps:1. Open the attached “IN-14498” project2. Observe Console Window logs Expected result: No shader error is shown i... Read more
PointerMoveEvent is not called when moving the mouse over UGUI Element w...
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Click and hold the left mouse button while dragging from ... Read more
Prefab isn't marked dirty when replacing a missing Sprite reference in t...
How to reproduce:1. Open the attached “IN-12231” project2. Open the “Prefab Image” from Project Browser in a Prefab View3. Set the “... Read more
Particle System is flickering when recovering deleted mesh file
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/New Scene.unity“ scene3. Backup “Assets/plane.fbx” outside... Read more
[Android][Profiler] "Sending message header failed (0)" Warning message ...
Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that "Autoconnect Profiler" is enabled4. Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal