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Anima2D - Onion skin still appears when gameobject is hidden.
The onion skin is still visible in the scene when gameobject is hidden. 2. How we can reproduce it using the example you attached- I... Read more
[UI Elements]"`UnityEngine.IStylePainter' is inaccessible due to its pro...
[Editor UI]"`UnityEngine.IStylePainter' is inaccessible due to its protection level" exception Steps to Reproduce:1. Create a new pr... Read more
[LWRP][iOS] Survival Shooter project built with LWRP is running out of m...
Steps to reproduce: 1. Open attached project2. Build the '_Complete-Game' scene to iOS3. Run on an older device4. Notice the game ru... Read more
Anima2D - IndexOutOfRangeException when Spring Manager is enabled
When the Spring Manager script is enabled on gameobjects an "IndexOutOfRangeException" appears in the console. 2. How we can reprodu... Read more
Anima2D - The shift key modifys the Spritemesh Editor when SpritemeshEdi...
If the spritemesh editor is open, working in other menus will modify the verts in the Spritemesh Editor. VIDEO ATTACHED Steps to rep... Read more
"Invalid AABB b0" errors are shown when ParticleSystem.Emit is called
To reproduce: 1. Open the project, attached by the user (Killme.zip)2. Open the "Scene" scene3. Enter Play mode4. In Game, press Tes... Read more
PackedMemorySnapshot: "delegates" field missing in "MulticaseDelegate" type
Steps to reproduce:1. Open user attached project2. Click Mainmenu > BugReport > Open TestCode Window3. Click "Capture Memory" ... Read more
Keyboard navigation UnityEditor.IMGUI.Controls.TreeView becomes unrespon...
Steps to reproduce:1. Open user attached project2. Click Mainmenu > BugReport > Open TestCode Window3. Click Window > Profi... Read more
Unity animations are not blending correctly when they are mixed with Ani...
How to reproduce:1. Open given Unity project2. Enter "NoMixer" scene3. Enter Play Mode4. Press Spacebar-- Character animation is ble... Read more
Using 'Forward Add' shadow rendering mode produces irrelevant syntax error
How to reproduce:1. Open Unity2. Create a new project3. Import tester-submitted shader (Test.shader)4. Inspect shader syntax error p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions