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HDRP 12.1.3 Shadow Filtering Quality to High breaks rendering in Standal...
The build standalone produces incorrect results when Filtering Quality is set to High Reproduction: 1) Open the attached project hd... Read more
Crash when validating assets using custom script while "Use incremental ...
Reproduction steps: 1. Open the user's attached project 2. Make sure that 'Project Settings -> Player -> Use Incremental GC' is enab... Read more
[iOS] App crashes after few minutes on iPad 8 when Human Segmentation St...
Reproduction steps: 1. Download and open the attached "TestHumanSegmentationARKit.zip" project 2. Build and deploy the project to iO... Read more
"<>" symbols are added when selecting multiple GameObjects and renaming ...
Reproduction steps: 1. Open the user's attached project 2. Make Editor Fullscreen 3. Select A, B, C GameObjects in the Hierarchy 4. ... Read more
Transform rotation value becomes the same when selecting multiple Game o...
Reproduction steps: 1. Open the user’s attached project 2. Select A, B, C GameObjects in the Hierarchy 3. Change value in the Inspec... Read more
The Asset Labels UI doesn't show up when the asset is in a Package folder
How to reproduce: 1. Open the attached project "ModelImportProcessing.zip" 2. Select "Assets/Barrel" 3. Note the Label UI and that i... Read more
Test Runner triggers an asset search index update
Whenever I run PlayMode tests in the test runner, the searcher index gets updated - both when the tests start, and when they finish.... Read more
[URP] Background Type is rendered as Solid Color on secondary Camera whe...
Reproduction steps: 1. Open the attached Unity project "Issue.zip" 2. Go to Assets > Scenes and open the "SampleScene.unity" Scene 3... Read more
Editor crashes when adding another scene to the Hierarchy window
Reproduction steps: 1. Open users attached project 2. Open Assets/BUGsTests_EndOfSun/LightprobesInPrefabBug 1 scene 3. Drag and drop... Read more
Spaces before text in the Input Field are being deleted when closing the...
How to reproduce: 1. Open project "TestInputField.zip" 2. Build and deploy the app to the device 3. In the device press on the Input... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1