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Rigidbody not affected by Rigidbody.AddExplosionForce immediately after ...
Steps to reproduce:1. Open attached “AddExplosionForce.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe the Cube o... Read more
GUILayout.TextField overloads that have maxLength parameter cause NullRe...
To reproduce: 1. Open the project, attached by the tester (GUILayoutTextFieldBug.zip)2. Go to Test -> Testing3. Observe the conso... Read more
Blue icons (corners and pivot) of RectTransform are displaced
To reproduce: 1. In any project, create a Canvas2. Observe that RectTransform's corner handles are not exactly centered on the corne... Read more
[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...
To reproduce:1. Open project(link in edit)2. Open 'FontXR_Calibrator' scene3. Open profiler, enable deep profile4. Play scene Expect... Read more
"Add all cameras" checkbox is missing in Quality settings when streaming...
"Add all cameras" checkbox is missing in Quality settings when streaming mipmaps feature is enabled. Steps to reproduce 1) Create ne... Read more
"Streaming mipmaps priority" field description is not readable in inspector
"Streaming mipmaps priority" field displays incomplete information in inspector. Steps to reproduce : 1) Import any texture.2) Selec... Read more
Scriptable Render Pipeline - Camera Events are not called
To reproduce: 1. Open the project, attached by the user (2018_1_SRP_CameraEventsBug.zip)2. Enter Play mode3. Observe that nothing is... Read more
[Recorder] Start/Stop recording is altering the playmode as well
[Recorder] Start/Stop recording is altering the playmode as well(Ported from Github) 2. How we can reproduce it using the example yo... Read more
[OpenGLCore] GPU profiler doesn't work
Steps to reproduce: 1. Create new project2. Disable automatic graphics API and switch it to OpenGLCore3. Close and reopen project4. ... Read more
[VideoImporter] Video files moved from StreamingAssets to Assets folder ...
Steps to reproduce:1. Create new project2. Create StreamingAssets folder3. Import any video file into StreamingAssets folder4. Move ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes