Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b7
Issue ID
1004625
Regression
No
Scriptable Render Pipeline - Camera Events are not called
To reproduce:
1. Open the project, attached by the user (2018_1_SRP_CameraEventsBug.zip)
2. Enter Play mode
3. Observe that nothing is printed to the console
4. Exit Play mode and set SRP to None in the Graphics settings
5. Enter Play mode
6. Observe that events on the camera are called
Expected: setting SRP doesn't prevent Camera events from being called
Reproduced in 2018.1.0b1, 2018.1.0b7
Could not test in other versions due to massive amounts of errors
By design; In SRP, users can create their own Camera events and user decide when to call these functions e.g. culling, rendering. Lightweight and HD pipelines are also having different camera events compared to the legacy pipelines.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment